Snake Game With C Language

The source code of this Snake Game with C language are specially designed, and there are no type of errors in these source codes, you can easily copy this Game code from the code section bellow and paste in to your compiler and enjoy the output.

This Game code makes life easy for students to understand the concept of game with c language.And if you want more Games with C language, then many other conversion with C language are available on the right side of this post.

If you are facing any type of problem in this pattern code, mention bellow this post in comment section.You will get a prompt response.

Bug free output

Happy programming

#include <graphics.h>
#include <stdlib.h>
#include <dos.h>
#include <conio.h>
#include <stdio.h>
#include <time.h>

check();
end();
win();
int m[500],n[500],con=20,TEMP;
clock_t start,stop;
void main(void)
{

int gd=DETECT,gm,ch,maxx,maxy,x=13,y=14,p,q,spd=100;
int a=0,i=0,j,t,temp;
initgraph(&gd,&gm,”..\bgi”);

setcolor(WHITE);
settextstyle(3,0,6);
outtextxy(200,2,” SNAKE 2 BY RAJESH “);
settextstyle(6,0,2);
outtextxy(20,80,” Use Arrow Keys To Direct The Snake “);
outtextxy(20,140,” Avoid The Head Of Snake Not To Hit Any Part Of
Snake”);
outtextxy(20,160,” Pick The Beats Untill You Win The Game “);
outtextxy(20,200,” Press ‘Esc’ Anytime To Exit “);
outtextxy(20,220,” Press Any Key To Continue “);

outtextxy(20,220,” DONT FORGET TO GIVE U R VALUABLE OPINION “);
ch=getch();
if(ch==27) exit(0);
cleardevice();
maxx=getmaxx();
maxy=getmaxy();

randomize();

p=random(maxx);
temp=p%13;
p=p-temp;
q=random(maxy);
temp=q%14;
q=q-temp;

start=clock();
while(1)
{

setcolor(WHITE);
setfillstyle(SOLID_FILL,con+5);
circle(p,q,5);
floodfill(p,q,WHITE);

if( kbhit() )
{
ch=getch(); if(ch==0) ch=getch();
if(ch==72&& a!=2) a=1;
if(ch==80&& a!=1) a=2;
if(ch==75&& a!=4) a=3;
if(ch==77&& a!=3) a=4;
}
else
{
if(ch==27
) break;
}

if(i<20){
m[i]=x;
n[i]=y;
i++;
}

if(i>=20)

{
for(j=con;j>=0;j–){
m[1+j]=m[j];
n[1+j]=n[j];
}
m[0]=x;
n[0]=y;

setcolor(WHITE);
setfillstyle(SOLID_FILL,con);
circle(m[0],n[0],8);
floodfill(m[0],n[0],WHITE);

setcolor(WHITE);
for(j=1;j<con;j++){
setfillstyle(SOLID_FILL,con+j%3);
circle(m[j],n[j],5);
floodfill(m[j],n[j],WHITE);
}
delay(spd);

setcolor(BLACK);
setfillstyle(SOLID_FILL,BLACK);
circle(m[0],n[0],8);
floodfill(m[0],n[0],BLACK);

setcolor(BLACK);
setfillstyle(SOLID_FILL,BLACK);
circle(m[j],n[j],5);
floodfill(m[j],n[j],BLACK);

}
stop=clock();
t=(stop-start)/CLK_TCK;
printf(” TIME %d sec “,t);
printf(“SCORE %d
“,con-5);
check();

if(x==p&&y==q) { con=con+5; if(spd>=5) spd=spd-5; else spd=5;
if(con>490) win();
p=random(maxx); temp=p%13; p=p-temp;
q=random(maxy); temp=q%14; q=q-temp;
}
if(a==1) y = y-14; if(y<0) { temp=maxy%14;y=maxy-temp;}
if(a==2) y = y+14; if(y>maxy) y=0;
if(a==3) x = x-13; if(x<0) { temp=maxx%13;x=maxx-temp;}
if(a==4) x = x+13; if(x>maxx) x=0;
if(a==0){ y = y+14 ; x=x+13; }
}

}
check(){
int a;
for(a=1;a<con;a++)

if(m[0]==m[a] && n[0]==n[a]) end();
else continue;

}
end()

{

int j,i;
setcolor(WHITE);
for(i=0;i<5;i++){
delay(500);
cleardevice();
delay(500);
for(j=0;j<=con;j++){
setfillstyle(SOLID_FILL,RED);
circle(m[j],n[j],5);
floodfill(m[j],n[j],WHITE);
}

}

settextstyle(3,0,4);
outtextxy(150,150,” GAME OVER “);
getch();
getch();
exit(0);
}

win()
{
int j,i;
setcolor(WHITE);
for(i=0;i<5;i++){
for(j=0;j<=con;j++){
setfillstyle(SOLID_FILL,con);
circle(m[j],n[j],5);
floodfill(m[j],n[j],WHITE);
}
delay(500);
cleardevice();
delay(500);
}
settextstyle(3,0,4);
outtextxy(210,320,” YOU WIN “);
getch();
exit(0);
}

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